			CTF-CivilWarIII_rS847.unr
				- short info -

	This is a modified CTF map for UT'99.
	Changes:
		- Ground texture orientation because those triangles were looking pretty stupid;
		- Map has paths - not Editor made because Editor won't link nodes in small places
and is causing a lot of extra-bytes which are not needed - another plain rebuild of paths
will generate lousy things;
		- Other extra-references and bytes are also cleaned up.

	A technical description:
	Certain paths are created manually using UGold227h Editor and we have a total number
of 847 reachSpecs - as shown in title's suffix.
	Map uses a custom class of DefensePoints and custom AlternatePaths - all in MyLevel
and ready compiled and they can be "imported" elsewhere as they are.
	File CivilWarIII_adds.txt can be opened in a Text Editor. From there you can select all text and
Copy-Paste it in a copy of this map. It will generate some monsters as they were in original
map and doing errors in games as long as BotPack was not designed for monsters
 - neither UT after all.

That's all here.
