Search found 1684 matches
- Tue Apr 01, 2025 2:17 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 866
- Views: 2613897
Re: Map assessment and pathing enhancements
At fist analysis it won't be much roaming if map has very few items - no reason to move a lot. At secondary point my machine seems to go in a hilarious stage, it was turning off itself at random. I cleaned it (in my old style...) and I'm curious what's next. I hope it will keep working... right now ...
- Sat Mar 01, 2025 8:27 am
- Forum: Unreal Tournament Discussion
- Topic: Unreal Tournament v469 Official Patches
- Replies: 48
- Views: 504084
Re: Unreal Tournament v469 Official Patches
Next talk (perhaps to the walls)... Some Performance Notes - previously I figured out not very funny slow downs in scripted executions used in UT Editor - talking about that "Please upgrade to" 469d version. Let's consider that I did some tests out of Editor - in run-time. A small mutator ...
- Tue Feb 25, 2025 2:48 pm
- Forum: Unreal Tournament Discussion
- Topic: Unreal Tournament v469 Official Patches
- Replies: 48
- Views: 504084
Re: Unreal Tournament v469 Official Patches
Adding a small note: If you want to record a local game against Bots (perhaps custom ones) in my stage the demo-record doesn't include a lot of Bots - they are INVISIBLE and then... they show up "killed" which means a "Carcass" it's being shown but not the Bot. It happens disrega...
- Tue Feb 18, 2025 5:35 pm
- Forum: Coding Support & Tutorials
- Topic: Builders helpers for UT Editor
- Replies: 88
- Views: 91689
Re: Builders helpers for UT Editor
Due to some false positive results concerning Paths, first post has been updated with February 2025 version of builder/tester PathsChecker.
- Sun Feb 16, 2025 1:26 pm
- Forum: Mapping & Textures
- Topic: Map assessment and pathing enhancements
- Replies: 866
- Views: 2613897
Re: Map assessment and pathing enhancements
Let me see why there are no paths in bugged CP... Yep... Short comment - DevPath looks like has some new-to-me reactions here - perhaps bugged by whatever BSP issues which I could see in firsts 30 seconds of testing; - However I will deploy another release of PathsChecker because this map pointed me...
- Sat Feb 08, 2025 5:10 am
- Forum: Unreal Tournament Discussion
- Topic: Unreal Tournament v469 Official Patches
- Replies: 48
- Views: 504084
Re: Unreal Tournament v469 Official Patches
RC7 it's working here... without a lot of changes regarding to what I tested - so far its usage was postponed as long as I don't have the corresponding XC_Engine version. Previously released 469d has an Editor which it's slower even than 436/440 - speaking about working with UScript in custom builde...
- Fri Feb 07, 2025 3:34 pm
- Forum: Unreal Tournament DeathMatch Servers
- Topic: No connection to the server
- Replies: 4
- Views: 4797
Re: No connection to the server
Your welcome... and then if anybody else from those nice players are having issues just tell them to report the problem here or asking someone to report the problem, I'll try to figure out the problem and maybe it will be solved.
- Sun Feb 02, 2025 5:42 am
- Forum: Unreal Tournament DeathMatch Servers
- Topic: No connection to the server
- Replies: 4
- Views: 4797
Re: No connection to the server
Let me know if problem has been solved. Recently it was some problem in server and I think I did a typo-mistake in policies... My bad. Either way at a moment there might be 1-4 minutes outage when machine is being rebooted. This is needed because sometimes machine does not respond at remote access a...
- Sat Feb 01, 2025 6:57 am
- Forum: Coding Support & Tutorials
- Topic: Builders helpers for UT Editor
- Replies: 88
- Views: 91689
Re: Builders helpers for UT Editor
In the editing of the first post I added updated January 2025 variant of PathsChecker builder-plugin for Unreal Editor. Generic Heads up: if you want to see these builders working without damaging session due to a huge number of iterations you might need to use for Editor's command-line the paramete...
- Sat Feb 01, 2025 6:31 am
- Forum: Security Department
- Topic: Miscellaneous guests
- Replies: 20
- Views: 30155
Re: Miscellaneous guests
I'm afraid again that I will hate myself for some deduction which will get proved as True. I was chatting with a working mate a few days ago (perhaps up to 2 weeks ago) about what his machine did: a sneaky and silent non-demanded update from Windows10 to Windows11. And... several things have "s...