Search found 858 matches

by evilgrins
Sat Dec 14, 2024 11:40 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

Maybe you can finally fix your Editor Not like I haven't tried, but short of doing a new install on another drive (got my original and my current on the D drive) that's likely not gonna happen. Would be so much simpler if I could identify what file was removed by AVG Free. It doesn't make log files...
by evilgrins
Thu Dec 12, 2024 4:32 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

Might've been simpler had I switched the original monster with a UTDMT, as it can't really fall off the path... but I'd've had to shrink it a bunch for it to be able to walk the path.

Although the quakes it causes when it walks nearby might've been cool.

Wait... what traps?
by evilgrins
Thu Dec 12, 2024 12:13 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

So... leave it as is, nothing to be done?
by evilgrins
Thu Dec 05, 2024 7:00 pm
Forum: Mapping & Textures
Topic: DM-UTDMT-lol-WhiskeysBar
Replies: 0
Views: 248

DM-UTDMT-lol-WhiskeysBar

Edit of a map from "The [lol] Clan" who may not be around anymore, but their site still is · http://www.shoptheb.com/hawkeye-ut/ https://ic.pics.livejournal.com/evilgrins/3189901/7640958/7640958_original.png Bit of backstory here, I managed to get in touch with the maker of this map a stre...
by evilgrins
Mon Dec 02, 2024 8:11 pm
Forum: Skins & Models
Topic: Merry Christmas!
Replies: 0
Views: 357

Merry Christmas!

I was initially asked to do a full team color edit by medor for a skin called "Noel 3". It's basically like this except what team colors it had weren't as good and limited to Red & Blue. https://ic.pics.livejournal.com/evilgrins/3189901/7517674/7517674_original.png Arms were all a snow...
by evilgrins
Thu Nov 28, 2024 6:35 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

1. Happy Thanksgiving, if you celebrate it. 2. Two maps with the same issue. Medium-sized fighting area in larger surroundings. Overall they're just fine but, and this is slightly less an issue with the UTDMW variant, when monsters (and the occasional bot) falls into the depths they land on this lit...
by evilgrins
Sun Nov 24, 2024 5:16 pm
Forum: Skins & Models
Topic: Liandri?! Pfft, fuhgeddaboudit! UT99 now belongs to The Mob. Capice?
Replies: 0
Views: 800

Liandri?! Pfft, fuhgeddaboudit! UT99 now belongs to The Mob. Capice?

So far as it goes, I've always liked mobsters in certain fandom formats. https://ic.pics.livejournal.com/evilgrins/3189901/7639712/7639712_original.png Like "Louie the Nose" or "Chairface Chippandale" or anything from the good old days of Dick Tracy , made men with really whacked...
by evilgrins
Sat Nov 23, 2024 7:30 am
Forum: ScreenShots & Bragging Rights
Topic: Screenshots for FUN!
Replies: 126
Views: 311778

Re: Screenshots for FUN!

For some odd reason, my mouse doesn't work as well during Fall & Winter.
by evilgrins
Fri Nov 22, 2024 9:13 pm
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

Then one simply puts extra jumpboots on every 3rd or 4th giant stair.
by evilgrins
Sat Nov 09, 2024 3:19 am
Forum: Mapping & Textures
Topic: Map assessment and pathing enhancements
Replies: 856
Views: 2559051

Re: Map assessment and pathing enhancements

Nelsona wrote: Fri Nov 08, 2024 7:22 pmThere are spots requiring big jumps which "classic mode" doesn't help at all.
This is why the Gods gave us jump-boots!