The Really Series

Show us and share your created maps.
User avatar
evilgrins
Posts: 858
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: The Really Series

Post by evilgrins »

Nelsona wrote: Wed Apr 14, 2021 4:27 pm
evilgrins wrote: Wed Apr 14, 2021 4:09 pm Hey now, don't spoil my fun.... I was toying with asking him to put bot-pathing on that one!
It's already having full Bot Support in case that you did not figured yet...
Ah... but what about for SLV?
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
Nelsona
Posts: 1738
Joined: Sat Sep 30, 2017 5:03 am

Re: The Really Series

Post by Nelsona »

Including SLV.
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
Nelsona
Posts: 1738
Joined: Sat Sep 30, 2017 5:03 am

Re: The Really Series

Post by Nelsona »

Let's say that for friends which want smaller maps you can drop them something like this:
DM-NotThatSmall_rS112.7z
(454.88 KiB) Downloaded 319 times
Then if you want a completely brain storm fired in stage, ask them how to do these paths, only 112 specs. Let me see how many folks are aware about the "How To".
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
User avatar
evilgrins
Posts: 858
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: The Really Series

Post by evilgrins »

May not be that small, but it's a pain!
Attachments
zzzzzzzzzzzzzzzzzzzzzClip0005.png
zzzzzzzzzzzzzzzzzzzzzClip0005.png (12.2 KiB) Viewed 4057 times
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
Nelsona
Posts: 1738
Joined: Sat Sep 30, 2017 5:03 am

Re: The Really Series

Post by Nelsona »

Obviously it's your issue - based on your own texturing spree stage - I can even see SPACE in your image.... I think I played this crap over 50 times including with D3D render :D .
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
Nelsona
Posts: 1738
Joined: Sat Sep 30, 2017 5:03 am

Re: The Really Series

Post by Nelsona »

But (it's not about butts, okay, okay, some ass type fixes)... If we do have some... effects like this - with or without coroner mutator taking care about certain things and working nice in 436 440 whatever
InMesh_446_440.png
InMesh_446_440.png (1.36 MiB) Viewed 4050 times
Let's see what UT 469b does to my work...
InMesh_469.png
InMesh_469.png (1.55 MiB) Viewed 4050 times
Traces are changed over-thinking subject more that it was even needed. Resulting this - no more shinning/burning :tease: I'll update my UT next century when these things are going to be LEFT ALONE.
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
Post Reply