Screenshots for FUN!

Screenshots and match results here.
User avatar
evilgrins
Posts: 844
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: Screenshots for FUN!

Post by evilgrins »

Nelsona wrote: Sat Nov 02, 2019 11:10 pm If I'm thinking at newer Assets of UT Editor I think this simple map might also have aerial paths as well for those... flying units whatever they are...
Hmmmm, aerial pathing.

Cool!
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
Nelsona
Posts: 1728
Joined: Sat Sep 30, 2017 5:03 am

Re: Screenshots for FUN!

Post by Nelsona »

I did not released too many things with such paths but I was experimenting a native manta attack coming from another area of map - using PATHS - and those paths not dedicated for ground units, for making Bots to stay around... First hit was using U227, lol. That Editor can create aerial connections... Now, in UT, XCGE can do such things at mapper's will, but mappers are busy with doing nothing...
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
User avatar
evilgrins
Posts: 844
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: Screenshots for FUN!

Post by evilgrins »

Image
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
User avatar
evilgrins
Posts: 844
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: Screenshots for FUN!

Post by evilgrins »

It takes awhile...
Image

Image

Image

Image

Image

Image
...but it can be beat!
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
Nelsona
Posts: 1728
Joined: Sat Sep 30, 2017 5:03 am

Re: Screenshots for FUN!

Post by Nelsona »

Of course it can be beaten, but I do like how do works original map with a decent number of reachspecs guided by XC_Engine and not with triggers disregarding the size this time... I'm picking it when I want to play some UT, I have to admit that once loaded Insta it's goes way too easy...
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
User avatar
evilgrins
Posts: 844
Joined: Fri Oct 13, 2017 12:14 am
Location: Palo Alto, CA
Contact:

Re: Screenshots for FUN!

Post by evilgrins »

Nelsona wrote: Sun Dec 15, 2019 6:42 amhave to admit that once loaded Insta it's goes way too easy...
Much harder without instagibs, especially the boss monster which has the projectiles from Doom's most powerful weapon.
Image
Have you hugged a Skaarj today?
Skaarj need love too!
http://unreal-games.livejournal.com/
Nelsona
Posts: 1728
Joined: Sat Sep 30, 2017 5:03 am

Re: Screenshots for FUN!

Post by Nelsona »

And I think went my turn with... something not that usual... it's not fun, it WAS fun, for clarification...

First... I've been feeling the enemy...
TrgInfo.PNG
TrgInfo.PNG (1.36 MiB) Viewed 22859 times
And then I found it, trying to hurt enemy...
TrgReach.PNG
TrgReach.PNG (1.3 MiB) Viewed 22859 times
And so on - even losing points - I went to the next.
HuntNext.PNG
HuntNext.PNG (806.44 KiB) Viewed 22859 times
It's called... ENGINE USAGE... great Bot power inside...
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
User avatar
BluEyedBitch_{HoF}
Posts: 105
Joined: Sun May 05, 2019 12:10 am
Location: in my living room LOL

Re: Screenshots for FUN!

Post by BluEyedBitch_{HoF} »

beb.jpg
beb.jpg (585.39 KiB) Viewed 22811 times
I'll Shoot You...
...Even in the Back
User avatar
SC]-[WARTZ_{HoF}
Site Admin
Posts: 425
Joined: Wed May 10, 2017 7:08 am

Re: Screenshots for FUN!

Post by SC]-[WARTZ_{HoF} »

Must have been a fun match. Damn those pings are the greatest but you won.
User avatar
BluEyedBitch_{HoF}
Posts: 105
Joined: Sun May 05, 2019 12:10 am
Location: in my living room LOL

Re: Screenshots for FUN!

Post by BluEyedBitch_{HoF} »

Believe me , I would have a ping of 45-55 if all these 200 and higher pings weren't there , but those high pings are people that love to play on the server everyday , and they are a part of what makes the server great and fun to play on... it just sucks that when the server is pOpPin like in this screenshot , it is also very hard to play and enjoy yourself BECAUSE of the large amount of people and pings. But this server is SO great , that it doesn't stop anybody from coming and piling in to play anyway.
I'll Shoot You...
...Even in the Back
Post Reply