Back when, Helen of http://birdieman.com/ asked me to edit specific maps with UTDM-monsters on them so as to see how they played...
...but at the time, I only had the UTDMT, so thought I'd do another with the more easily managable UTDMS.
I didn't get all types at the same time, most of my initial edits were with the Titan version. I got the Warlord (UTDMW) much later and the SkaarjBerserker sometime later. Gradually overtime I edited the edits with the newer versions over what was there originaly. Thus explaining why I have so many (350+) maps like this.
As Helen's fave weapon is the shockrifle, I made the UTDMS' attack the alt-fire of that. It limits how far it can shoot though as its blasts cross over each other which causes them to explode.
Usual Suspects:
.u - /system
.unr - /maps
.utx - /textures
png - Pwetty!
Enjoy!
https://www.mediafire.com/file/3leltchy ... S-Foom.zip
DM-UTDMS-Foom
Re: DM-UTDMS-Foom
I remember that I have an edit of this map with expanded paths and PathNode from a wall deleted... Clearly I'll use that version, because if there are used skilled Bots it's pretty challenging.
UncodeX Stuff
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -
Not often maintained
My UT Mapping works...
Learn the rules like a pro, so you can break them like an artist.
- Pablo Picasso -