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Re: Map assessment and pathing enhancements

Posted: Sat Apr 12, 2025 3:37 am
by evilgrins
Oh, I don't want any pathing for the Cyberus. Let it do it's own thing... it can't score points and it can't be killed.

Mostly just there to be a random element and to discourage campers.

Re: Map assessment and pathing enhancements

Posted: Sat Apr 12, 2025 7:22 am
by Nelsona
And then... here are only Paths that Bot recognizes...
DM-Cyberus-DerelictCitY1-M16_rS2346.7z
(2.86 MiB) Downloaded 21 times
However... if they go too clumsy into whatever jumping, etc. stage, I'll look at spot and perhaps it will be solved.
Technically if here it's used a "hunter" Bot, camping won't be a good idea all the time.
In other hand, for me this is dark, it is aiming people with good eyes rather than probing combat skill.
Initial variant with normal paths will be available if it's requested...