Revamp Maps
Posted: Mon Feb 10, 2020 3:55 am
Ok ladies and gentleman, Here they are, my series of maps that will be revamp using my current style.
Also they got some changes too in a series of aspects that will be clarify in each one, so let start now.
Thanks to Dr. Flay MP3/MP4 to OGG to UMX method to improve the music quality
and to Sektor and Nelsona to teach me about custom actors
ForbiddenTomb][
Yep, this map is back, this time is not as big as the original one but is not small either and the traps are ready to kill you, hehehe.
Changes:
-Updated Layout, removed the exterior area and changed the interior to make the powerups in the top and bottom and the fights in the middle.
-Textures base in the PS1 Gem Valkyrie Profile.
-Music changed to the same game the textures are based off.
-Traps are still there however they can now activate them by shooting the buttons, with a 10 sec activation and a 5 sec cooldown.
-Some Items got change to sprites based in the game.
{HoF}MFortress][
Ok, this map has the least changes and its based in the Mario Textures Schwartz made before but it still got some changes too.
Changes:
-Textures updated to SNES Super Mario World Textures instead of NES Mario Bros.
-Music got updated to be better quality now
-Custom Items Added with their own SFX(though not the best quality sadly...)
-Fixed the Doors Movers and make them work like in UT99
And Finally, the star of my maps and the one i'm proud of
DM-Diego-{HoF}FortuneNight][
This one is still recent but wanted to give it the last changes it needed to make it special.
Changes:
-Updated Music with better quality.
-Main Area changed to a octogon from a rectangle.
-Custom Items now have sound effects of the game Freedom Planet.
-Due to be a big map, i made a smaller and more condense map for smaller fights.
-Layout changed with some extras added.
Also they got some changes too in a series of aspects that will be clarify in each one, so let start now.
Thanks to Dr. Flay MP3/MP4 to OGG to UMX method to improve the music quality
and to Sektor and Nelsona to teach me about custom actors
ForbiddenTomb][
Yep, this map is back, this time is not as big as the original one but is not small either and the traps are ready to kill you, hehehe.
Changes:
-Updated Layout, removed the exterior area and changed the interior to make the powerups in the top and bottom and the fights in the middle.
-Textures base in the PS1 Gem Valkyrie Profile.
-Music changed to the same game the textures are based off.
-Traps are still there however they can now activate them by shooting the buttons, with a 10 sec activation and a 5 sec cooldown.
-Some Items got change to sprites based in the game.
{HoF}MFortress][
Ok, this map has the least changes and its based in the Mario Textures Schwartz made before but it still got some changes too.
Changes:
-Textures updated to SNES Super Mario World Textures instead of NES Mario Bros.
-Music got updated to be better quality now
-Custom Items Added with their own SFX(though not the best quality sadly...)
-Fixed the Doors Movers and make them work like in UT99
And Finally, the star of my maps and the one i'm proud of
DM-Diego-{HoF}FortuneNight][
This one is still recent but wanted to give it the last changes it needed to make it special.
Changes:
-Updated Music with better quality.
-Main Area changed to a octogon from a rectangle.
-Custom Items now have sound effects of the game Freedom Planet.
-Due to be a big map, i made a smaller and more condense map for smaller fights.
-Layout changed with some extras added.