Packages Problem
Posted: Wed Apr 15, 2020 6:04 pm
If some names are causing problems in playing whatever map because of file name and/or different LetterCase, we can have cache content "ready downloaded".
Technically if cache doesn't use original name it should not cause issue with file from server. Okay and ?
And it's about "Baykal" file which my client using XC_Engine has downloaded 3 times - this is strange to me as well. If file exist in cache no download is required anymore for those files.
Here is the cache - if still exist issues I'll pack the rest of content required by map. Right now I recall the same type of problems by the same Tygra author in a same named map and packages for MonsterHunt - and which I screwed up because it had BSP HOLES. These must be in Cache folder with UXX files and Cache.ini might be completed with sampled lines in info file.
Technically if cache doesn't use original name it should not cause issue with file from server. Okay and ?
And it's about "Baykal" file which my client using XC_Engine has downloaded 3 times - this is strange to me as well. If file exist in cache no download is required anymore for those files.
Here is the cache - if still exist issues I'll pack the rest of content required by map. Right now I recall the same type of problems by the same Tygra author in a same named map and packages for MonsterHunt - and which I screwed up because it had BSP HOLES. These must be in Cache folder with UXX files and Cache.ini might be completed with sampled lines in info file.